new to teaching but old to the love of learning

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Genius hour lesson plan

Created by Leona Ngan and Kirby Jarvis 

Link to presentation video: Current Events Twitter Ed.

Link to Google Slides presentation: Current Events Twitter Ed.

Link to the full lesson plan: Current Events Twitter Ed.

HANDOUTS AND RESOURCES
VIDEOS 
REFERENCES

British Columbia Ministry of Education. (2016). Core competencies. https://curriculum.gov.bc.ca/competencies

British Columbia Ministry of Education. (2016).  https://curriculum.gov.bc.ca/ 

Group Evaluation of a Multimedia app

Group Evaluation of Reading Eggs

Introduction: What is Reading Eggs?

Reading eggs is an educational online tool designed to develop children’s reading skills in a fun and engaging way. This gamified reading app focuses on phonemic awareness, vocabulary development, and reading comprehension for children ages 2-13. 

A brief walk-through of the app/how it motivates appropriately aged children:

Step 1:

Beginning with a placement test allows students to enter at a level that is best suited for them. This is a key feature as it avoids initial boredom/discouragement. When students begin at a level that they can be successful in, it provides them with a sense of confidence that “is tied intimately to success” (Gurthrie, 2011, p.178,), whereas, “students who struggle begin to doubt their abilities” (p.179) and therefore “report declines in self-efficacy for reading” (p.193).

Step 2:

Reading eggs is a self-paced learning app which allows students to pause, re-do, or proceed as they please (interactivity effect). This sense of self-direction has been proven to increase a child’s motivation to read (Gurthrie, 2011, p.180). Furthermore, each activity is designed as a game and the information that is being taught is reiterated multiple times throughout each game to increase retention (redundancy principle). 

  • In this example, players are asked to tap all the rocket ships that have the word “go” on them as they fly through the air. This design is engaging for young learners (as it simply feels like a game).

Step 3:

Not only does this app have games/activities to increase reading skills, but it also offers other engaging materials such as a reading library. Students choose books that interest them (which increases intrinsic motivation). Although rewards are initially useful when introducing reading to children, “extrinsic rewards do not motivate reading achievement in the long term” (Gurthrie, 2011, p.178), and therefore, providing children with choice and topics that are relevant to their lives/interests increases intrinsic motivation, which in turn increases retention (p.183-188).

 Step 4:

Parents can track their child’s progress regularly on the app and through periodic email updates. Additionally, Reading eggs has a ‘teacher dashboard’ to keep track of each student’s progress (which fosters the integration of reading eggs in a classroom and/or at home reading program).

Step 5:

Reading eggs rewards students for their progress. While extrinsic motivation may not be the solution long term, rewards get children excited about an activity and serve as a great “jump start” to get students interested in reading (Gurthrie, 2011, p.178). 

Case Study:

While reading eggs is designed to feel entirely like a game, research shows that the app significantly improves overall reading skills. In 2017, Latisha Lowery conducted a study to see how effective regular use of Reading Eggs was on student’s reading proficiency levels. The study was done in a rural community where 32% of the students lacked phonetic awareness and/or comprehension skills (Lowery, 2017). The school decided to introduce reading eggs as part of their intervention program (in combination with teacher support). The students who participated in this study were in grade two, chosen at random, and were split into two test groups. Class A would each spend 30 minutes on reading eggs a day, complete with weekly reports tracking their progress, and had teacher instruction along the way. The second group, class B, did not use reading eggs and solely relied on teacher instruction. The results showed that Class A demonstrated growth and the amount of students reading below grade level decreased by 19%, and the amount of students reading above grade level increased by 6% (Lowery, 2017). It should be noted, however, that while the use of this app was clearly effective, Reading Eggs should not supplement teacher instruction entirely. Namely, it should be used as a tool in the classroom to help improve both phonetic and comprehension skills. The school continues to use reading eggs as part of their intervention program. 

 

A Teacher Review of Reading Eggs – Barbara Petersen’s First Impressions

  • After walking through the app with Barbara Petersen (a Vancouver Island Kindergarten-Grade 3 teacher), this what she had to say:
    • Well organized and easy to use
    • Can be a bit cartoonish (good for younger learners)
    • Repetitive, but in a positive way, that would hold the child’s interest
    • Likes the practicing typing aspect
    • Impressed with the use of music
    • Impressed with the pronunciations of phonetic sounds
  • After walking through the app, Barbara says she would feel comfortable recommending this app to Kindergarten and Grade One students. She also believes it is a fun and engaging way for students to practice reading at home. She also states it would be a good addition to the at-home aspect of a reading program. 

 

A Parent Review of Reading Eggs:

Which Multimedia Principles does Reading Eggs Contain?

When evaluating Reading Eggs based on the Cambridge Handbook of Multimedia Learning, it is evident that it is a useful educational tool to incorporate in the classroom as it follows many of the multimedia principles discussed in the handbook. 

Feedback Principle: 

Reading Eggs provides users with immediate “correct” or “incorrect” feedback. The app also does a good job of summarizing the information and learning that the learner has completed at the end of the lesson which guides the user to understand the overall important aspects of the lesson. This being an example of explanatory feedback whereas the program “provides the learner with a principle-based explanation of why his or her answer was correct or incorrect” (Mayer, 2014, p.450).

Redundancy Principle:

The app provides a variety of learning games and activities for each lesson which allows students to obtain identical information in diverse ways (Mayer, 2014, p. 248). 

Multimedia Principle:

Throughout the app, there is the use of images, words, text, music, and auditory instructions that are used to teach concepts to and engage the learner (Mayer, 2014, p.175).

Coherence Principle:

A limitation of this app is its neglect of the coherence principle. The coherence principle states that “people learn more deeply from a multimedia message when extraneous material is excluded rather than included” (Mayer, 2014, p. 279). However, as the issue with disobeying this principle is that added information has the potential to hinder one’s learning rather than nurturing it (Andrade, 2013). Reading Eggs does, however, have the element of “fun” and “fantasy” which in theory and practice, is shown to have positive effects on learning by making the material and educational activities more intrinsically moving for students (Parker, 1992).

How Reading Eggs Supports Multimedia Learning at Home

When it comes to literacy, school is not the only place students can learn important skills.  Especially in their early year’s students need access to tools and activities that can help them become better readers and writers in the future.  It is important that caregivers encourage activities that help students learn literacy skills at home as studies have found that “home literacy activities such as writing, storybook reading, and identifying environmental print positively influences emergent literacy.” (Neumann, 2016) In today’s evolving world, technology is more prevalent than ever, meaning many of the literacy activities students will take part in are run through apps.  This is where Reading Eggs comes in, through engaging activities students to build their literacy skills at home, something we now know is particularly important.  And using technology to build literacy skills will only aid and not hinder students’ literacy when not using technology as “children were observed to transfer their developing knowledge of letter and sound relationships and word spacing between these tools. This illustrates that young children are capable of using digital and non-digital tools for literacy learning.” (Neumann, 2016)

 

References: 

Andrade, G. (2013). Coherence Principle Analysis. GregAndradeEdTechLearningLog. 

https://gregandradedesign.wordpress.com/edtech-513-projects/coherence-principle-analysis/

Guthrie, John T. (2011).Best Practices in Motivating Students to Read. Best Practices in Literacy Instruction.(4th ed.), p.177 – 194.

Lowery, Latisha D. (2017) Effects of Reading Eggs on Reading Proficiency Levels. University of South Carolina Scholar Commons. Retrieved from https://scholarcommons.sc.edu/cgi/viewcontent.cgi?article=5160&context=etd

Mayer, R. (Ed.). (2014). The Cambridge Handbook of Multimedia Learning (Cambridge Handbooks in Psychology). Cambridge: Cambridge University Press. doi:10.1017/CBO9781139547369

Neumann, M. M. (2016). Young children’s Use of Touch Screen Tablets for Writing and Reading at Home: Relationships with Emergent Literacy. Computers & Education. 97, 61-68. https://doi.org/10.1016/j.compedu.2016.02.013

Parker, L. (1992). Effects of fantasy contexts on children’s learning and motivation: Making learning more fun. Journal of Personality and Social Psychology. US: American Psychological Association, 62(40), 625-653.

 

Multimedia and Interactive Learning Blog 2

Overall thoughts

To be straightforward, I thoroughly enjoyed topic three and our chance to experiment and learn more about the H5P software. I felt that as a student/learner I was able to understand and recall which classes I have taken over the years and how they used or failed to use these principles to enhance or decrease my learning. As a teacher, I believe that this subject of multimedia and their learning principles is so important for us to attempt to reach each of our students in the learning needs. It will always be challenging to create lessons that all students can understand and be engaged in, but with these principles in mind, it will be a step closer.

My own interactive video creation using Dr. Ray Pastore’s video: 

 

Which multimedia learning (MML) principles did Dr. Ray Pastore now follow in his video about MML principles? 

As my interactive video shows Ray failed to follow a few of the multimedia principles he was describing and a few he didn’t. The first and most obvious principle not followed is the embodiment principle which states: people do not necessarily learn better when the speaker’s image is on the screen. After browsing through his YouTube channel I realized shortly that this green screen effect of Ray placing his image on the bottom corner of his videos is a signature style choice and he enjoys the narration quality of it. The next noticeable multimedia principle not followed is the redundancy principle. The redundancy principle is the principle that says people learn better when the same information is not presented in more than one format. In this case, Ray consistently repeats the words seen on screen to us so we are both visualizing the text and hearing the text at once. In this video Ray continuously fails to follow the split-attention principle, as he (in multiple situations) talks about situations and thoughts that have nothing in common with the text on the screen. In this way, the multimedia aspect of Ray narrating and having the text on screen fails because the two media are not integrated. The next multimedia principle seen not followed is ironical during the description of the same principle, the coherence principle. This principle explained is that people learn better when extraneous material is excluded rather than included. I remember so specifically during Ray’s example of the airplane in the corner how I automatically zoned out and didn’t follow along with the far too long example. I was also distracted by his example of the two hearts on the screen (which in hindsight is another example of failure to recognize the split-attention principle). Finally, the last and most obviously displaced principle is the modality principle. Ray chose to use his narration and text instead of graphics, which as the modality principle states is less effective than just words alone. 

Can you think of some pedagogies that the HP5 tool might help support?

  • Engagement: Students can be fully immersed in the video as teachers can use multimedia techniques (images, graphs, diagrams, voice over, text, etc.) to keep the learner engaged. Engagement in watching the video also helps the students remember and transfer their learning to those who just read the material.
    -High interactivity: This is critical to making meaning, and can be produced by adding multiple-choice questions, “did you know” text boxes, highlighting key points and more to allow the student to feel active and involved in their learning.
  • Learner choice: With the H5P tool, students can learn at their own pace and choice. They can pause, playback, speed up, slow down, etc. the video and are free to choose how they remember the information taught. Students can take written notes, typed notes, sketch notes, voice recordings, or nothing at all and just enjoy the video.
  • Clear objectives: Throughout the video, teachers can explain key points of the lesson and direct the students to obvious objectives to what they should be learning by using the pop-up text box option. This also goes along with simple descriptions and definitions. With the H5P ability to have text box notes, students could have the information in a “summary form” with the teacher’s simplistic explanation.
  • Feedback: Learners can have clear and fast feedback through the interactive options of the video. With the multiple-choice option, students can test their knowledge and then quickly see how they did.

 

Which learning principles would a thoughtfully created H5P interactive video take advantage of or demonstrate?

 

References 

Ray Pastore, Ph.D. (2018, August 16). What is multimedia learning? What is multimedia? [Video]. Youtube. https://www.youtube.com/watch?v=g-sknUVq1mk&feature=emb_title

Mayer, R. (2014). Introduction to Multimedia Learning. In R. Mayer (Ed.), The Cambridge Handbook of Multimedia Learning (Cambridge Handbooks in Psychology, pp. 1-24). Cambridge: Cambridge University Press. DOI:10.1017/CBO9781139547369.002

Response to Lauryn’s Blog

Lauryn’s Blog

Hey Lauryn! I love the comment you made about multimedia existing beyond the digital world. I have a feeling that when people think about the word that they automatically just assume that since it has the word “media” in it, it must be a digital form of technology.

I too have always struggled with online learning, with honestly the same reason as you, I couldn’t handle not having immediate feedback on my work. I used to use Khan academy for pretty much every question I had in high school (and even sometimes in university) and I believe that you’re right that it was the fact that we could hear the presenter speak to us and explain their actions that the material made more sense. I think that it is important to realize that teachers’ act of storytelling is fluid across all subjects of learning and can be beneficial or students regardless of the material/subject. For students to truly absorb and understand their learning we as teachers need to find ways to connect their own experiences to the course work.

 

Response to Alison’s Blog

Alison’s Blog

Hey Alison! Wow, I 100% connected to how you feel about technology in general. I have always been the type of person to get so frustrated by everything and anything technology that I have done my best to avoid it
 well until now! I also connect with your realization about just how often we use and see multimedia every day without even realizing we do. To be completely honest, I didn’t realize just how “simple” the concept of multimedia was until now.

It’s interesting how the lessons we all remember the most are ones that involved a personal experience or story being told to us, I too can recall easily the lessons teachers added or shared their own experiences but for the life of me cannot tell you what Avogadro’s number is


I agree with your feelings about lecture-style classes. I never understood the point of having pre-made notes in a class where the teacher simply just read them out to you. In those classes would also be the atmosphere that if you’re asking a question, you’re becoming a nuisance to the time parameters of the class. Why do you think universities moved in the direction of large lecture classes? Do you think they thought it was an able way to teach or maybe it was an easier decision?

Response to Sam’s Blog

Sam’s Education Adventure

Hey Sam! While I read the first line of your blog post all I could think about what the video Rich shared about the history of learning theories. This is because, like in the video, you explain that these theories and methods have all been around for centuries, and it is not the ideas that are new but our realization of the benefits and disadvantages of both these theories and methods.

I felt a familiarity with your comment about being unaware of learning during the virus game. I can automatically recall the elementary school typing program “All the Right type” which taught us the basics of keyboard typing while simply playing computer games.

I agree with your final comment about “multimedia and interactive learning being more inclusive to a wider range of learners” especially at a time like we are in now where learning is becoming almost completely online experiences and students are desperate for the ability to have interactive experiences with their peers and teachers any way they can. I wonder, what are your thoughts for the future post-COVID-19 world? Do you think that by students having this new opportunity of online learning and new multimedia teaching techniques that students will gain more as far as knowledge retention and understanding and maybe? Or do you think learners are stuck in our past of “I talk, and you listen?

Welcome and Introduction

HELLO and welcome to the blog of Kirby Jarvis who is a student who honestly wants to be, and is ready to become a teacher! This blog exhibits my first year of the B.E.D program at the University of Victoria, and its contents will be a giant combination of all the projects and assignments I am currently in the process of completing. You will find a tab called EDTECH holding a series of inquiry projects one involved with food and the other yet to be discovered… You will find to its right a section dedicated to music education where you will get the honorable gift watching me and listening to me learn to play the ukulele. Continuing down the line we have drama and PE which will both contain peer teaching assignments and other valuable information learnt from these classes. I hope you enjoy my journey with me through education and please give me a follow if you want to see where this student ends up!